Techtonica will be entirely playable alone or with up to four-player co-op. Techtonica arrives with a build-inspiring original soundtrack from Cityfires ( 20XX, Catlateral Damage: Remeowstered). Start small and get massive with gameplay systems that continually evolve with new challenges and solutions. Conveyor belts and unique travel systems make sprawling, automated factories easier to build, connect, and traverse. Power your mining and production with dynamic and interlinked factory systems. Explore the cavernous depths of Techtonica surrounded by bioluminescent flora in first-person. There’s something off about this mysterious alien world. You’ll unlock new recipes for enhanced automation systems and even more powerful technology. Tunnel your way to massive ore deposits and secret, hidden caves to find rewards and scan aging artifacts. Bend the ground to your will to make and clear space for your machines.Įxploration pays off in Techtonica. Take mining and production to new heights by constructing sprawling, efficient factories and turning the alien caverns into your base of operations. Build specialized machines to optimize gathering and production as you arm yourself with the tools needed to go further and deeper.Ĭonnect a network of machines and resources with conveyor belts and lifts that enable you to automate your lines of production and optimize your factory’s flow. You’ll begin with only the basics for digging, mining, and resource production.ĭiscovering everything in Techtonica demands unique equipment, power, and resources. Welcome to the strangely beautiful, bioluminescent, and mysterious sub-surface alien world of Techtonica. For players looking to work with even more bleeding edge content, we’re building an experimental branch that features newer, less tested features for their feedback.” Once we surface strong feedback from the community, we dedicate some of our development time specifically to responding to this feedback. Also, Techtonica features an in-game Feedback submission tool that is continuously monitored by our team. We have an active, growing Discord with thousands of members and dedicated feedback channels. “We launched our closed Alpha in the middle of 2022, and we immediately involved our community in our development process. How are you planning on involving the Community in your development process? We’ll raise the price as we move towards 1.0 launch.” “ Techtonica will be cheaper during Early Access. Will the game be priced differently during and after Early Access? Also, in-game dialogue is fully voiced in English, and text is localized for approximately 10 languages.” Up-to-four-player co-op will be available at Early Access launch, so you’ll be able to build and dig with your friends. We have specific players who have already explored Calyx for hundreds of hours. “We feel great about where Techtonica is today. What is the current state of the Early Access version? “Our final vision for Techtonica includes a complete, engaging story that brings purpose to factory automation on Calyx a challenging end-game that will push player factory-building abilities to their limits procedural content that creates a wealth of replayability a diverse host of environments below the surface of Calyx more machines more factory systems and even gameplay-enhancing achievements.” How is the full version planned to differ from the Early Access version? When those things are in place and our Early Access community is happy, we’ll launch Techtonica to 1.0.” We have an ambitious narrative planned and a growing set of factory features that will combine to make Techtonica as special as it can be. “We can’t say for sure how long Techtonica will be in Early Access. Early Access affords us the ability to develop and add content to Techtonica in conjunction with the evolving needs of our players, ultimately resulting in a game that meets our shared, high expectations.”Īpproximately how long will this game be in Early Access? We feel Techtonica has a lot of potential, but we know that achieving it will require working with and listening to our engaged, excited, and active community. This game is also a tribute to " Azure Dreams" from PS1 and features some easter eggs as well as a similar structure.“We’ve been working on Techtonica since 2019, and we’re proud to have a fun and functional factory automation game that’s ready for our growing community to play and, more importantly, influence. Game influenced by: Izuna, Persona 3/4, Saga Frontier, Growlanser 3, Thousand Arms, Suikoden, Rune Factory, The Guided Fate Paradox / Awakened Fate Ultimatum, Baldur’s Gate 2, Dragon Age 2. Grant is the protagonist's rival - they'll be competing in gaining popularity.
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